Space Hulk at RockCon

I’ll be running Space Hulk at RockCon this year in the Saturday (Oct 20) evening slot.  Join us if you can, RockCon is a great local con!

GenCon! Where has the summer gone?

A lot has happened since I last posted, 40K 6th edition dropped, US Games Day, and now GenCon! The latter has been the cause for neglecting the blog since I spent most of July in the BoD working on the Space Hulk game for GenCon. I’ll cover than in more detail in a future post. Today is all about the most wonderful time of the year that is GenCon.

This year the past and present collided as John and Ben were able to make it along with most of the crew from last year (Ty, Josh, Tommy, and Mike). We also added a new member to the party, Jeremy, the man behind Fat Kid Revolution.

Wednesday – Day 0

Every year GenCon creeps more and more into actually starting Wednesday. This year the BoD transport vehicles arrived in Indy about 3:00 – 4:00pm. We stayed at the Marriott Courtyard which is part of the Marriott hotel complex and attached to the convention center through the JW Marriott.

John and I headed over to the convention hall since we were the first to arrive. By coincidence we ran into Alayna and Matt as they were unloading the stuff for her art booth. I tried to be helpful and got to see the chaos that is the vendor setup in the exhibit hall.

After a quick trip to check in at the hall, the gang headed over to High Velocity in the new JW Marriott. Sun King Brewing Co. was premiering their special GenCon beer “The Ale of Destiny”. Jeremy used his special powers of persuasion to get us some of the first glasses poured. It was a Belgian Dark Ale that was pretty good but the Oaken Barrel Indiana Amber that we were drinking previously was the favorite.

Wednesday night gaming consisted of a practice game of Resident Evil in preparation for the “win-a-mat” game some of us were playing the next day. Then with the whole gang Ty taught us Super Dungeon Explore which he had painstakingly assembled its 50+ minatures.

Thursday – Day 1

The opening day of GenCon started as it usually does with a huge mob waiting for the exhibit hall to open. Once it did open it was a little crazy for a Thursday with everyone rushing for the many products that were released at or limited to GenCon.

The first real event of GenCon was Josh, John and I playing in the Resident Evil win-a-mat event. I didn’t do well, John took second and Josh – WON A MAT!

At the end of us playing Res Evil, Ben arrived from the airport straight into a game of Formula D. I also played and it became the first game of Formula D where I actually finished the race! I should have done more than finish, as I was leading in lap two when I followed some bad advise from my crew chief, John (the 2-time defending RockCon Formula D champion), which left me spun out and eventually a 4th place finish.

The Ram was the place of choice for dinner and has become a yearly tradition for at least one meal. The evening event was Flames of WarVietnam run by the great guys from Able Kompanie. Josh and Ty played in the afternoon game while Ben and I had been racing. This was unique in that there were only 2 player per side. Ben and I played the Vietnamese whose job it was to overrun the American drop site. Think of the scenario from the movie We Were Soldiers complete with Hal Moore. David and the other guys from Able Kompanie ran a great game as always.

John played the Space Hulk: Death Angel – Card Game while we were reenacting the Vietnam war. The cool thing he discovered is that the newer printing of the game has symbols on the cards so it isn’t so difficult for us color blind people like John, Ty and myself.

We made our way back to the hotel to meet up with the rest of the group for late night gaming. Tonight it was the new game which Ty and Tommy had both bought a copy of : ZOMBICIDE! We played the tutorial and the first scenario and had a blast. Zombicide is my favorite new game of GenCon. It has great minis, top notch production, is fast and crazy fun!

Friday – Day 2
The day started with the 40K RPG seminar from the guys at FFG. Also in the audience were Ross Watson and some of the other 40K freelance writers. As has been the norm lots of new books coming out for all four 40K RPG lines and the new core game Only War which focuses on the Imperial Guard.

At noon it was time to dust off our twenty-sided dice and try the demo of D&D Next. This was a 90 minute session that ended up being mostly an exercise in character creation and a short single scene combat session. It was fun enough and looks like D&D Next will still be good old Dungeons and Dragons.  You also got some cool Drow dice for playing.

In the afternoon John tried his hand at another Res Evil win-a-mat with similar results – 2nd place. The other guys were off puzzle solving and battling in True Dungeon. I let one of them describe how that went.  Ben and I spent some time wandering the exhibit hall and demo’ed the new Star Wars X-Wing game from FFG on a really cool Death Star table.

We popped into the auction and caught the end of the session for the Games Workshop items. I passed on the 3rd edition Space Hulk games at $180 but did pick up a 25 year old copy of Chaos Marauders for $12.

On Friday evening  Ty, Tommy and Jeremy did some role-playing in a game of Outbreak:Undead.  Zombies, someone falling/jumping off a roof, what could go wrong.  Sounded like they had a pretty good game.

John, Ben and I headed back to the hotel to camp out an area in the lobby to game for the rest of the night and broke out Chaos Marauders to see how it played after all this time.   The answer is it was alright but had some rough spots that I’ll have to check the FFG reprint version out to see if  they smoothed out.

Once every one got back together, late night gaming was a huge X-wing game with at least 15 ships from the many core and expansion sets that Ty, Tommy, Josh and Jeremy had bought during the day at the convention hall.  These large size battles is where the game seems to shine and be really fun.  X-wing was my 2nd favorite new game of GenCon but I’ll probably wait until the Millennium Falcon comes out before buying.

Saturday – Day 3

Saturday morning was the traditional run through the auction store to see what was left at their lowest Saturday prices.  I picked up a couple of GW terrain pieces.  Late morning five of us tried a demo of the Dungeon Command game.  This is a combination of D&D miniatures with Magic-type cards and mechanics for combat.  I’d have to play it  more before deciding if it is something I would play but the fact that it does come with cool pre-painted minis might get me to at least buy a copy.

For lunch John, Ben and I tried something new to GenCon this year, the Food Trucks!  Thursday through Saturday of the convention 20 different food truck were lined up across the street from the convention center.  They served lunch and dinner in two shifts of 10 trucks each.   Lots of choices and variety of good food.  John and I tried some grilled pizza from Batman.

Then it was time for my Space Hulk event.  I’ll save for another post all the details on what went into this years event but this years event went off really well.   I had probably my best group of players ever, most of them had played in my events in previous years.   The marines had a major victory mostly due to the two squads on the one side of the board coming through fairly un-harmed.

As we finished up Space Hulk it was time to say good-bye to Ben who hopped on a plane back home to San Antonio.

Saturday evening was time for what is becoming another year tradition – dinner at Scotty’s Brewhaus.  Good food, good beer and they even threw in some dice!  Josh did their 2lbs burger challenge only to find out they didn’t have the prize t-shirt in his size but the good folks at Scotty’s are rectifying the situation.

The late night game was Fortune and Glory.  Think of Indiana Jones and other pulp movies.  The players travel around the world to claim, or steal, items and artifacts for fortune and glory.  This was a fun game for our large group of 7 players but we were learning as we went and I’ll need to play it again to make we were playing correctly before I form an opinion.  The other highlight was the chocolate chip cookies which Mike brought.  Excellent desert enjoyed by everyone but Josh, who was still recovering from his 2lb burger.

Sunday – Day 4

Bittersweet as always, the last day of GenCon had one goal: a complete detailed survey of the exhibit hall.  It took John and I about 3 hours to cover the entire exhibit hall space.   I, or I should say my wallet, came through fairly unscathed.  My list of purchases included:  Hey that’s my fish (too cheap to pass up) , dice (can never have enough), a T-shirt, a Summoner Wars deck, a couple of Armorcast minis, an event mini at ForgeWorld and Fiasco.

I’m sure I’ve missed, or mis-remembered, many things so hopefully the others of the BoD gang can chime in with their own recap posts or in the comments.

Here is the album with all my pictures from GenCon 2012.

Space Hulk sneak peak

Work continues on this year’s Space Hulk event.  I found some stuff at Origins that is probably going to take me in a little different direction than past years.  Here are a couple of pictures of work-in-progress:


We had a blast at Origins, look for a recap soon..

Space Hulk at GenCon

After a year hiatus, I will be running a Space Hulk event at GenCon again this year.  GenCon event registration opens May 20th.  My event is The Defense of Castobel NMN1232768.  I’ll try to post some work-in-progress as the map and models for this years event come together.  It’s going to be hard to top the Fall of Kagul III scenario but I think we have some good ideas.

Killzone in the BoD

Somehow the stars aligned and the whole BoD crew was able to get together and throw down for some Killzone action. It might have had something to do with the new Adepticon Killzone tables that we acquired from Brian.

The whole gang playing Killzone

We played two rounds of games. On the forest table we were playing two on two battles.  These were a blast with lots of action and a high model mortality rate.

My Ultras and Josh’s Orks took on the combination of Eric’s Wolf Terminators and Dave’s Chaos Terminators.

Needless to say the Ork didn’t survive

More Killzone photos can be found here.

Adepticon 2012 – Action Report

Three days, 12 games, and 21 hours of 40K.  This year’s Adepticon was a blast.  I played the most games ever, participating in the 40K Championships on Friday, Combat Patrol Saturday and Killzone on Sunday.

The complete album of Adepticon photos can be found here .

Thursday evening:

This used to be a pretty relaxed day as people rolled into town.  This year thanks to Battlefoam‘s free bag give away to the first 500 attendees to register, it was pretty crazy with huge lines in the afternoon.  I didn’t get in until 6:30 and didn’t go down to registration until after 7:00 but there still was a line around the corner.  This was the tail end of the rush though and it  took less than 10 minutes to get through the line and get the huge swag bag.

The Adepticon SWAG bag

Lots of items in the bag, from a full Warmachine starter set (ebay) and full mini Malifaux rule book to paints and washes.

Main Hall Thursday Night - the calm before the storm

After checking in for the 40K Championships, I wandered around a little bit and then headed over to the attached Harry Caray’s to eat and watch the Blackhawks game with a bunch of Chicagoans.

Friday – the 40K Championships:

This year I brought an Ultramarine army again, but this time including Shrike.

Ultramarines

1850 Pts – Codex: Space Marines Roster – Adepticon 2012 Ultramarine “Shrike” Force    Total Roster Cost: 1846

Captain C.A. “Shrike” Varus (1#, 195 pts)
1 Shadow Captain Kayvaan Shrike, 195 pts

Librarian Sebastien Helios (1#, 140 pts)
1 Space Marine Librarian in Terminator Armour, 140 pts = (base cost 125 + Storm Shield 15)

Troops: Tactical Squad (11#, 265 pts)
9 Tactical Squad, 162 pts = 9 * 16 (base cost 16) + Meltagun 5 + Lascannon 10 + Sergeant 66
1 Sergeant, 63 pts = (base cost 23 + Melta Bombs 5) + Combi-Meltagun x1 10 + Power Fist x1 25
1 Razorback, 40 pts

Troops: Tactical Squad (11#, 265 pts)
9 Tactical Squad, 162 pts = 9 * 16 (base cost 16) + Meltagun 5 + Lascannon 10 + Sergeant 66
1 Sergeant, 63 pts = (base cost 23 + Melta Bombs 5) + Combi-Plasmagun x1 10 + Power Fist x1 25
1 Razorback, 40 pts

Troops: Scout Squad (6#, 121 pts)
5 Scout Squad, 103 pts = 5 * 16 (base cost 13 + Camo Cloaks 3) + Missile Launcher 10 + Sergeant 31
1 Sergeant, 18 pts = (base cost 10 + Camo Cloaks 3 + Melta Bombs 5)

Elite: Terminator Assault Squad (7#, 280 pts)
6 Terminator Assault Squad, 240 pts = 6 * 40
1 Sergeant, 40 pts

Elite: Sternguard Veteran Squad (7#, 240 pts)
5 Sternguard Veteran Squad, 150 pts = 5 * 25 (base cost 25) + Combi-Meltagun x4 20 + Meltagun x1 5
1 Sergeant, 55 pts = (base cost 25) + Combi-Meltagun x1 5 + Power Fist x1 25
1 Drop Pod, 35 pts

Elite: Dreadnought (2#, 140 pts)
1 Dreadnought, 105 pts
1 Drop Pod, 35 pts

Fast Attack: Land Speeder Squadron (2#, 200 pts)
2 Land Speeder Squadron, 200 pts = 2 * 50 (base cost 50) + Multi-melta x2 20 + Assault Cannon x2 80

The first game started around 10:30 am and was a rematch with an opponent from last year.  I played Dave’s IG army in the 3rd round last year and got completely run over.   This year was a little different.  It ended up being a very competitive game with the outcome being decided by how far my Librarian could run on the last turn.  It turned out he couldn’t run far enough (is 2 inches too much to ask?)

Ultramarine attack the IG "castle"

The second game was against a Necron army. Fun game and fun opponent but I made a few mistakes and wasn’t familiar with the new Necron units. The coolest thing was that Andrew had a keg of beer tablesize

My third game was against Nate and his Blood Angel Death Company army. Close game that I lost 1-2.

I ended up winning my final game of the day against an infantry Crimson Fist marine army. I went 1-3 on the day, same as last year but felt much better about it this time since all the games were competitive and I had a chance to win each one. I also improved my painting score.

Saturday:

Saturday morning I got up early to get on the wait list for the Combat Patrol tournament.  I had signed up for the evening event but I wanted to watch the Jones/Evans UFC fight.   Like most Adepticon events, getting in via the wait list was easy since there were plenty of no shows.

The Combat Patrol Force

While waiting for things to start I chatted with Teras from Geek Nation Tours.  Teras was playing in the Combat Patrol tournament and had a really cool ork grot army.

About this time John and Ashton showed up.  Ashton was my cheerleader for 3 of  my 4 games, giving me great advise like “why didn’t  you move up to shoot those Thunder Wolves?”.  All my opponents were great and even though I only won one game, it was a great way to spend a Saturday morning.

Saturday afternoon was spent exploring the rest of the convention since I hadn’t really been out of the main hall.  Ashton had found the guys demoing Hero Mages and challenged me to game.  Of course he beat me.

We also checked out the unbelievable miniatures entered in the Crystal Brush competition.  Last year there was a definite top tier of miniatures but this year almost all of them were incredible.  I don’t know how they picked the winners.

Ty showed up early evening and we all headed out to dinner. We then said goodbye to John and Ashton as they headed home and we headed to Lombard Ale House to watch the UFC fight.

Sunday:

I was really looking forward to playing Killzone and it didn’t disappoint.  My Ultramarines were recruited yet again.  I played 4 games over the afternoon and even won a couple of them.  Brian’s tables were awesome, so awesome in fact, that Ty and I purchased 3 to bring home.  You can follow Brian’s exploits at A Gentleman’s Ones

Ultras vs Wolves in Killzone

After helping Ty load up our new tables, I said goodbye to Adepticon and headed home. I then realized how exhausted I was but it was a good exhaustion of a well fought weekend.